Hello! We absolutely love your game—itβs truly fantastic. We are excited about a new collaboration opportunity with Yahaha to remake "Akirao: A Researcher Awakens" using Yahaha Studio. Specific collaboration fees can be discussed further. If interested or if you want more details, please contact creatorsupport@yahaha.com.
First of all i'm really impressed by the graphics and Sounddesign. In that regard it is a great experience, but i'd moreso think that this would be more of an interactive movie than a game.
Every interaction is followed by a minutes long blurry camera animation after the train section, which was fine the first time, but got annoying later on. This paired with the extremely dark environment and slow walking (which makes sense in terms of the environment) was not a great experience, it felt like walking through a sticky mud. You press interaction, watch a blurry animation and high pitched sounds and i've got a bit of a headache to be honest :( The Animations themselves are well made though.
The Story has potential since it starts off in a Train and you get transported onto a research planet and there's endless possibilities of what could be happening there, it makes you wonder what is going to happen. Hope some of what i said is valuable.
My plan was to make a game with a design that is 50/50 movie and game. There are also big plans for this game, like adding AI characters and more!
I must admit that I have had little time to add more details due to other professional commitments, but knowing that you found enjoyment in the experience means a great deal to me.
Everything you said was the direction I wanted to take the game design in.
Glad to hear you enjoyed the visuals and appreciated the unique challenge of the game. It was exactly what I set out to do: create an immersive experience that plays with the player's perception, and it's nice to know that it resonated with you.
I was blown away by the impressive sound effects, which really added to the atmosphere of the game. Many thanks to the developer for all their hard work in creating such an immersive experience. For anyone wondering: You have to play with good headphones.
Despite the fact that there isnt a lot happening, it has been fun to wander and explore! I am loving the graphics and the visuals!! A place to get lost in! Best wishes for your future projects, and keep it up!
Thank you for your kind words and for taking the time to explore my game. I'm very glad to hear that you enjoyed wandering through and exploring the world.
I must admit that I have had little time to add more details due to other professional commitments, but knowing that you found enjoyment in the experience means a great deal to me.
For what this was, it was quite solid! Loved how slow pace it was, really adds to the tension/eeriness throughout the whole mission part trying to restore power. Really lets you know if something chases you, you're done. And story was pretty good, and graphics were stellar. Made a video on it.
Thank you so much for your thoughtful feedback and for taking the time to play my game. I'm delighted to hear that you enjoyed exploring and found the world engaging.
Although I was constrained by other professional commitments and couldn't add as many details as I wished, it's wonderful to know that you still found joy in the experience.
Interesting game, played to the end and the experience I had while playing this game was great.
The graphics were good, the sfx sounds complemented the gameplay perfectly. Overall, it was a memorable experience that I would recommend to anyone looking for an atmospheric horror game.
Thank you for your kind feedback and for spending time in my game. It's great to hear that you enjoyed exploring the game and that you liked the graphics.
I had to balance this project with other work commitments, so I wasn't able to include as much detail as I would have liked. But it's nice to know that you enjoyed the game.
Thank you for your kind feedback and for spending time in my game. It's great to hear that you enjoyed exploring the game.
I had to balance this project with other work commitments, so I wasn't able to include as many details as I would have liked. But it's nice to know that you enjoyed the game.
This game looks so realistic! I don't see many games like this around here, and this one really impressed me. I love the style of this game. Great job! π
I couldn't play more than 10 minutes, so here's my feedback.
Incorporate a sprint/run feature - it took me ages to get around, so I lost interest within 5 minutes of exiting the capsule thing because I was walking so slow.
Turn up the brightness of the game or the torch - if the game is designed to be dark and gloomy then sure, but enhance the torch to give the player the ability to see where they're going. The only time I saw the light illuminating from the torch was when I looked down at the ground!
Visuals looked ok, but please address the issues above to make the experience more enjoyable. Thanks.
Thank you for taking the time to provide your feedback. I appreciate your thoughts and want to address your concerns.
First, the reason for the slow walking pace is tied to the narrative—your character, the researcher, is injured and can't walk quickly. This decision was made to enhance realism and immerse the player in the character's situation.
Second, the dark and gloomy atmosphere is intentional to create a sense of tension and challenge.
I got what you were trying to do, so how about trying this.
1. Add a stamina bar so the player can walk quicker for a short amount of time before they are forced to walk slower again. They can repeat the speed up once the stamina bar increases.
2. The torch/flashlight really doesn't do anything for the experience. If you want the game to portray a dark and gloomy environment, either;
β’ Remove the torch all together
OR
β’ Brighten the torch and it's range
OR
β’ Remove the torch but add a few lamps/lighting effects around areas of the map that may be visually appealing or of interest. You have a backdrop so why not show it off more, so the player can immerse themselves with their environments.
Hey, really like your game. awesome work. I am looking for indie creator games for a co-op bundle. If you would like to join us: Ultimate Elite Bundle Submissions - itch.io best regards & peace <3
β Return to game
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Hello! We absolutely love your game—itβs truly fantastic. We are excited about a new collaboration opportunity with Yahaha to remake "Akirao: A Researcher Awakens" using Yahaha Studio. Specific collaboration fees can be discussed further. If interested or if you want more details, please contact creatorsupport@yahaha.com.
First of all i'm really impressed by the graphics and Sounddesign. In that regard it is a great experience, but i'd moreso think that this would be more of an interactive movie than a game.
Every interaction is followed by a minutes long blurry camera animation after the train section, which was fine the first time, but got annoying later on. This paired with the extremely dark environment and slow walking (which makes sense in terms of the environment) was not a great experience, it felt like walking through a sticky mud. You press interaction, watch a blurry animation and high pitched sounds and i've got a bit of a headache to be honest :( The Animations themselves are well made though.
The Story has potential since it starts off in a Train and you get transported onto a research planet and there's endless possibilities of what could be happening there, it makes you wonder what is going to happen. Hope some of what i said is valuable.
Wish you good luck and good work.
Thank you, you're already on the right track!
My plan was to make a game with a design that is 50/50 movie and game. There are also big plans for this game, like adding AI characters and more!
I must admit that I have had little time to add more details due to other professional commitments, but knowing that you found enjoyment in the experience means a great deal to me.
Everything you said was the direction I wanted to take the game design in.
Thanks for playing.
Glad to hear you enjoyed the visuals and appreciated the unique challenge of the game. It was exactly what I set out to do: create an immersive experience that plays with the player's perception, and it's nice to know that it resonated with you.
Your feedback means a lot to me.
Stay tuned for more exciting adventures!
Will do can't wait for more keep up the good work
I was blown away by the impressive sound effects, which really added to the atmosphere of the game. Many thanks to the developer for all their hard work in creating such an immersive experience. For anyone wondering: You have to play with good headphones.
Despite the fact that there isnt a lot happening, it has been fun to wander and explore! I am loving the graphics and the visuals!! A place to get lost in! Best wishes for your future projects, and keep it up!
Thank you for your kind words and for taking the time to explore my game. I'm very glad to hear that you enjoyed wandering through and exploring the world.
I must admit that I have had little time to add more details due to other professional commitments, but knowing that you found enjoyment in the experience means a great deal to me.
Thanks.
I wish this was longer, I enjoyed it for sure
Thank you for your kind words and for diving into my game. I'm delighted to know that you enjoyed exploring.
Although my professional commitments left me with little time to add more details, your positive experience and feedback mean a lot to me.
Thanks.
For what this was, it was quite solid! Loved how slow pace it was, really adds to the tension/eeriness throughout the whole mission part trying to restore power. Really lets you know if something chases you, you're done. And story was pretty good, and graphics were stellar. Made a video on it.
Thank you so much for your thoughtful feedback and for taking the time to play my game. I'm delighted to hear that you enjoyed exploring and found the world engaging.
Although I was constrained by other professional commitments and couldn't add as many details as I wished, it's wonderful to know that you still found joy in the experience.
Thanks.
Interesting game, played to the end and the experience I had while playing this game was great.
The graphics were good, the sfx sounds complemented the gameplay perfectly. Overall, it was a memorable experience that I would recommend to anyone looking for an atmospheric horror game.
That's my review. Peace.
Thank you for your kind feedback and for spending time in my game. It's great to hear that you enjoyed exploring the game and that you liked the graphics.
I had to balance this project with other work commitments, so I wasn't able to include as much detail as I would have liked. But it's nice to know that you enjoyed the game.
Thank you.
Really enjoyed this game, I didn't need a sprint/run feature, but that's me.
Thank you for your kind feedback and for spending time in my game. It's great to hear that you enjoyed exploring the game.
I had to balance this project with other work commitments, so I wasn't able to include as many details as I would have liked. But it's nice to know that you enjoyed the game.
Thank you very much for that.
This game looks so realistic! I don't see many games like this around here, and this one really impressed me. I love the style of this game. Great job! π
I couldn't play more than 10 minutes, so here's my feedback.
Thank you for taking the time to provide your feedback. I appreciate your thoughts and want to address your concerns.
First, the reason for the slow walking pace is tied to the narrative—your character, the researcher, is injured and can't walk quickly. This decision was made to enhance realism and immerse the player in the character's situation.
Second, the dark and gloomy atmosphere is intentional to create a sense of tension and challenge.
Thank you again for your feedback.
Hey, thanks for your response.
I got what you were trying to do, so how about trying this.
1. Add a stamina bar so the player can walk quicker for a short amount of time before they are forced to walk slower again. They can repeat the speed up once the stamina bar increases.
2. The torch/flashlight really doesn't do anything for the experience. If you want the game to portray a dark and gloomy environment, either;
β’ Remove the torch all together
OR
β’ Brighten the torch and it's range
OR
β’ Remove the torch but add a few lamps/lighting effects around areas of the map that may be visually appealing or of interest. You have a backdrop so why not show it off more, so the player can immerse themselves with their environments.
Just throwing a few ideas out there.....
I played the game for 15 minutes (of course until the end) and it was great and also interesting how everything is done. Reminds me of MGS lol
Don't forget that it's also his first game. It's a very great game if it's his first game...
This was absolutely great and interesting game I like it a lot good sound effect looking forward more your game in future anyway well done keep it up!
Looks Great
love it, like a movie
Hey, really like your game. awesome work. I am looking for indie creator games for a co-op bundle. If you would like to join us: Ultimate Elite Bundle Submissions - itch.io best regards & peace <3